Stay up to date with all the latest improvements, new features, and bug fixes in Ugaris. We regularly update the game to enhance your gaming experience and add exciting new content.

✨ Major Update 🔧 Feature Update 🐛 Bug Fix 🔄 Refactor

Version v3.6.0

Major Update

📝 Steam & Launcher

  • Ugaris is on Steam (Windows, Linux, Steam Deck) with a brand-new launcher: Sign in with Steam or e-mail, link or merge existing accounts, character portraits, Overview and Compare, optional multi-account mode, per-character launch settings, mod manager, Discord and Steam rich presence, 15 languages.
  • Game settings finally reach the game: fullscreen, gamma, lighting and minimap, borderless at desktop resolution by default.

📝 New Client

  • SDL3 client with native GPU rendering (Vulkan, Direct3D, Metal), 81x81 tile view, fullscreen world, real loading screen with plain-language errors and auto-retry.
  • Every interface part is a moveable, lockable, resizable window or plate; UI scale 50-200 %, TrueType text, hotbar with up to 3 rows of 15 slots, Smart Cast, WASD movement, Modern and Legacy key presets with a full Keybindings panel.
  • Progress bars for level and military standing, frameless textured minimap, browsable help, restored original lighting, working rain/wind loops and volume sliders.

📝 New Systems

  • The Auction House: browse, search, sell with buyout and 1 h to 7 day durations, bid, My Bids / My Auctions / Deliveries; 5 % listing fee; orbs and companions have their own categories.
  • The Journal (L / F10): quests, missions, Ruby, RDs, herbalist, conquests, orbs, tunnels, demons, treasures and stats in eleven tabs with 119 location descriptions.
  • Parties of up to five with shared kill experience (10 % minted, 5-14 % togetherness bonus), party frames, pings and the Party Finder.
  • Companions: 38 species in six rarities, levels 1-10 with stat gifts up to +20, party pooling, Loot Goblin, Lantern Wisp, Nurse and the event-only Cleric Fairy.
  • The World Atlas replaces the teleporter window; clans can be run from anywhere with invitations, applications, ranks, a clan window and /clanwho.
  • 132 Steam achievements, account-wide, with first-unlock announcements.
  • Living weather: seasonal rain, storms and snow with fair lightning; the Key Ring for every key you find.

📝 World & Quests

  • Random dungeons to level 200 guarded by the Wizard of Yendor; kill experience no longer frozen past level 118.
  • New shrine kinds: Balance, Forge, Trials, Tribute, Fortune, Alchemy, Redemption, Ancestral Knowledge, Bounty and more, once per dungeon level.
  • Mine artifacts appraised by Borin in Grimroot; Blissie the Blesser, the Practice Pell and Mika; five new weapon merchants in Aston.
  • Loot driven by data tables (drops unchanged), valuable-drop announcements, pentagram progress that survives restarts.
  • Dozens of quest fixes: Mysterious Language, Occult Staff 50k, Join the Tribe 100k, Bear Hunt 1,200, Three Jewels of Brannington 30/40/50k, Earning the Lockpick reachable, Skellie I, Robber Hideout I and more.
  • A friendlier Macro Daemon: varied questions, three minutes to answer, warnings before a short logout, no experience or karma loss.

📝 Good to know

  • macOS is not part of this release.
  • Settings, keybinds, layouts and mod settings now live in your user profile.
  • Audio expansion (creature voices, regional ambience) is implemented but its sound files arrive with a later content update.
  • Some tiered weapons from the new Aston merchants are still waiting for their icons.

Version V3.02.13

Event Adjustments

🎭 Event Balancing

  • Double XP event nerfed to 1.5x XP event
  • Easter Event now boosts lucky pentagram chance all of easter!
  • Every other weekend (starting this weekend), 1.5x exp and 1.5x drop rates

🐛 Bug Fixes

  • Bugfix for Fire underground Crashing

Version V3.02.12

Weekly Events & Performance Update

🔧 Performance Fixes

  • Resolved significant lag issue in Aston related to merchant data saving
  • Optimized backend systems to improve overall game performance

🏰 Clan System Adjustments

  • Jewel spawning on pedestals significantly modified
  • Maximum jewel spawns reduced to 2 (3 under specific timer conditions)

📅 New Feature: Weekly Events

  • Monday: Mining Madness - Increased chances for silver and gold ore, higher risk of cave-ins and golem encounters
  • Tuesday: Double Drop Day - All loot drops doubled across the entire game world
  • Wednesday: Artifact Excavation - Dramatically increased artifact discovery rates
  • Thursday: Double XP Thursday - Double experience points for ALL in-game activities
  • Weekend Bonus: Double XP and Double Drops every other weekend

Version V3.02.10

Major Update

👹 Demon Variants

  • Added rare stronger demon variants (1% spawn chance in pentagrams)
  • Base stats increased by 20% for stronger variants with random specialized buffs
  • Significantly increased drop rates for all chip types and demon armor from stronger demons
  • Added lesser demon variants with reduced stats
  • Demons +1/-1 level from mission target now count toward mission completion

💾 Persistence Improvements

  • Merchant stores now maintain inventory between server restarts
  • Items sold to merchants persist indefinitely until purchased
  • Pentagram records are now stored persistently
  • Backend infrastructure implemented for future leaderboard systems

⚙️ Technical Improvements

  • Increased character limit in mines to prevent entry blocking
  • Removed outdated hardware constraints that limited character counts
  • Refactored demon spawning code for better maintainability
  • Optimized pentagram record storage for improved performance

Version V3.02.06

Orb Bank Expansion & Tunnels Update

🏦 Orb Bank Improvements

  • Orb Bank now handles both capital and lowercase letters in commands seamlessly
  • Fixed issue where Orb Bank spoke with character's name instead of its own
  • Total number of orbs now displayed in the Orb Bank interface
  • Fixed bugs related to 'Deposit All' and 'Withdraw All' functions

🕳️ Tunnels Update

  • Tunnels now have a maximum of 10 completions
  • Experience (EXP) and mil exp rewards adjusted to reflect this change
  • New NPC: Gorwin The Levelshifter offers level-shifting services in tunnels area

⛏️ Mines Adjustments

  • Normal Silver Golems now have 20% chance to drop SU
  • Normal Gold Golems now have 20% chance to drop GU
  • Rare Silver Golems have 100% chance to drop SU and drop 20% more
  • Rare Gold Golems have 100% chance to drop GU and drop 20% more

💻 Command Fixes

  • Fixed /nolevel command to prevent massive negative experience accumulation
  • /treasures command now displays all Brannington Digging Treasures
  • /tunnel command now shows current tunnel level with numeric output

Version V3.02.05

Orb Bank & QoL Update

New Features

  • RD Automation: 'create next' command at RDs to automatically destroy current RD and start next level
  • Trout Slap Command: /slap <name> people with a large trout
  • Level Lock Feature: /nolevel command to prevent leveling while still gaining experience
  • The Orb Bank: Tharok in Aston assists with all orb-related needs including stacking and unstacking

Version V3.02.04

Back from Holidays Update

⌨️ New Commands

  • /orbs command to display orb timers
  • /tunnel <tunnelnr> command to display completed runs for that tunnel level
  • /tunnels command to display all tunnels up to current level and their status
  • /treasures command to display time left on Mine GU chests and other chests
  • /demonlords to figure out which ones killed for mill exp

🛡️ Security & Features

  • Macro Daemon now has ability to jail people (staff-only unjail)
  • New gear combinations for drops in pents, mineshops, and elsewhere
  • Fixed bear cave loot in cameron to give proper equipment
  • Some NPCs have learned new dialogue

Version V3.02.03

Mining Love Update

💎 Mining Improvements

  • Small chance to find artifacts rewarding experience, mill experience, or gold
  • Very small chance to find really good treasure - rare but absolutely worth it
  • Cave-Ins now respect your profession - Miners can avoid based on level, Athletes reduce endurance loss
  • Nerfed rare golems to give out way less SU

Version Update

Mining Update

🏔️ Mines Updates

  • GU now counts as 2x su towards gov mission
  • Golems now have rare chance to spawn slightly stronger version at random
  • Watch out for cave ins!

Version Hotfix

Bug Fix

🐛 Bug Fixes

  • Hotfix for Jewels not showing up
  • Hotfix for levels, back to normal

Version Update

Bug Fix

🐛 Bug Fixes

  • Bugfix Hermit Quest
  • Bugfix new player joining
  • New players automatically join all channels by default

New Features

  • Clan jewels capped to max 3
  • Added functionality to allow manual NPC level setting
  • Orb Bank NPC! (to be placed soon)
  • Various other bugfixes

Version Hotfix

Bug Fix

🐛 Bug Fixes

  • Fixed 'NAME A new player has joined' to show correct formatting

Version Update

Major Update

Idle System Changes

  • Changed idling system - no longer disconnect if leaving game running
  • If you /lag or quit client, will send back to spawn after 5 minutes
  • If you /lag, will 'kick' off server after 5 minutes
  • WARNING: Idling where Macro Daemon is active is dangerous - must answer within 5 minutes

🐛 Bug Fixes

  • Fixed bug with chat not working in different areas
  • Fixed numerous bugs where NPCs showed strange characters
  • Doubled respawn time of 'GENERIC' NPCs (Pents unaffected)

Version Quest System Update

Feature Update

📜 Quest Improvements

  • Fixed Sir Jones' display of Aye and Nay
  • Added teleport at RDs and prepared for future updates
  • Adjusted dialogs for Jessica, Gwendylon, and Hermit
  • Renamed Skeleton spellers to Skeleton Spellcasters

Version Technical Update

Major Update

⚙️ Technical Improvements

  • Client now compiles using Visual Studio 2017
  • Improved performance and easier modification
  • Added Ruby log in Questlog (F9)
  • Added Mission/Governor logs in Questlog (F9)

Version Pent Power Fix

Bug Fix

🐛 Bug Fixes

  • Fixed small bug with pent power, now properly goes up to 50%

Version HC/SC Update

Major Update

⚔️ HC/SC System

  • Introduced HC/SC bases at 125 and Seyan at 110
  • HC receives 30% kill exp bonus and 10% MilExp Bonus
  • HC death gives negs, HC/SC lose inventory, gold, and 2 random pieces of eq upon death
  • Added HC -> SC shrine in Aston and Forest Ranger warning about bigbad spider
  • Introduced Werewolf (Shrike) quest in new area 38

👤 Profile System

  • Implemented profile and password change functionality

Version Summer Update

Feature Update

🎯 Quality of Life

  • Automatically added SU and GU in mines to inventory
  • Implemented new anti-macro functions
  • Decreased Orb Respawn timer
  • Made Ice Army Caves workers address female characters as 'Ma'am'

Version Developer Update

Feature Update

New Features

  • Added developer channel color change
  • Added '/noexp' command and new commands to '/help'
  • Added multiple mirrors for crowded areas
  • Made Salt no longer a quest item
  • Implemented '/hugme' emote

🐛 Bug Fixes

  • Made Imp say 'him and her'
  • Fixed LOE entry in questlog not showing for hc char

Version Channel Update

Feature Update

💬 Communication

  • Introduced Developer Channel c14
  • Added '/hints' command to turn off hints
  • Improved code for channels and added staff/god colors

⚖️ Game Balance

  • Increased Pent droprate and improved silver skull rate
  • Made changes to clan system, allowing un-clanned alts to grab clan jewels

Version Interface Update

Feature Update

🖥️ User Interface

  • Added scrolling with wheel in chat, inventory, shops, and skills

Version Bug Fix

Bug Fix

🐛 Bug Fixes

  • Fixed gold and Imperial Vault bugs

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